13

Organisation Archetypes

Choose Your Organisation

Each organisation archetype comes with a pre-set array of skill modifiers and a unique ability. Choose the archetype that best fits the entity you want to play.

Archetype Comparison

Side-by-side comparison of all 16 organisation archetypes
Archetype STR DEX CON INT WIS CHA Ability
Think Tank -1+1+0+2+2+1 Strategic Mind
Non-Profit Organisation -1+1+1+1+1+2 Inspiring Speaker
Multi-National Corporation +2+0+1+1+0+1 Impressive Reputation
Government Agency +2+0+1+1+1+0 Reliable
Media Outlet -1+2+0+1+1+2 Persuasive
Technology Startup -1+2+0+2+1+1 Master of Improvisation
Trade Union +1+1+1+0+1+1 Tenacious
Research Institute -1+1+0+2+2+1 Investigative
Activist Group -1+2+1+1+1+1 Adaptable
Academic Institution -1+0+1+2+2+1 Studious
Health Care Provider -1+2+1+2+0+1 Resilient
Venture Capital Firm +0+1+1+2+0+1 Bargainer
Entertainment Company -1+1+1+0+1+2 Influencer
Military Force +2+0+2+1+0+0 Steadfast
Environmental Conservation Org. -1+2+0+2+1+1 Resourceful
Diplomatic Entity +0+1+0+2+2+0 Master of Negotiation

Think Tank

Representing a group of experts advising on matters of policy, strategy, or other specialised knowledge, a Think Tank can provide a strong analytical and strategic advantage. They can offer high-level decision-making assistance and generate innovative solutions.

STR
-1
DEX
+1
CON
+0
INT
+2
WIS
+2
CHA
+1

Strategic Mind: You gain a +1 bonus on Intelligence checks related to strategy and planning.

Non-Profit Organisation

Focused on specific societal or environmental issues, Non-Profits can leverage social influence, volunteer force, and funding for their cause. They may be skilled at rallying support and inspiring action.

STR
-1
DEX
+1
CON
+1
INT
+1
WIS
+1
CHA
+2

Inspiring Speaker: Once per game, you can give an inspiring speech that provides a +1 bonus on the next roll for all team members.

Multi-National Corporation

They are the powerhouses in their respective industries, with a vast network of resources, employees, and influence. They can control massive financial resources and exert economic influence.

STR
+2
DEX
+0
CON
+1
INT
+1
WIS
+0
CHA
+1

Impressive Reputation: Once per game, your reputation precedes you, providing advantage on a Charisma-based check.

Government Agency

As official bodies of a government, these agencies have political power and a broad scope of influence. They can enforce regulations, direct public resources, and shape public policy.

STR
+2
DEX
+0
CON
+1
INT
+1
WIS
+1
CHA
+0

Reliable: You gain a +1 bonus on Constitution checks related to endurance or reliability.

Media Outlet

Whether a newspaper, TV station, or influential blog, Media Outlets shape public opinion and control information flow. They can leverage their reach to inform, influence, or mislead.

STR
-1
DEX
+2
CON
+0
INT
+1
WIS
+1
CHA
+2

Persuasive: You gain a +1 bonus on Charisma checks related to persuading others.

Technology Startup

Agile and innovative, Tech Startups bring the newest ideas to the table. They are often at the cutting edge of technological developments and can be disruptors in traditional industries.

STR
-1
DEX
+2
CON
+0
INT
+2
WIS
+1
CHA
+1

Master of Improvisation: Once per game, you can think on your feet to re-roll a failed Dexterity check.

Trade Union

Representing the workforce in various industries, Trade Unions wield the power of collective bargaining and labour rights advocacy. They can rally workers, organise strikes, and influence labour policies.

STR
+1
DEX
+1
CON
+1
INT
+0
WIS
+1
CHA
+1

Tenacious: Once per game, you can re-roll a failed check of any kind, reflecting your determination to succeed.

Research Institute

These organisations focus on advancing knowledge in a specific field. With their deep expertise and innovative research, they can provide crucial insights and innovations.

STR
-1
DEX
+1
CON
+0
INT
+2
WIS
+2
CHA
+1

Investigative: You gain a +1 bonus on Intelligence checks related to investigating or researching.

Activist Group

Activist Groups focus on promoting, impeding, directing, or intervening in social, political, economic, or environmental reform. They can mobilise public opinion and create a significant social impact.

STR
-1
DEX
+2
CON
+1
INT
+1
WIS
+1
CHA
+1

Adaptable: You can change one of your skill bonuses by 1 point once per game, reflecting your ability to adapt to changing situations.

Academic Institution

Universities or colleges are centres of higher learning and research. They can provide high-quality education, perform groundbreaking research, and contribute significantly to societal development.

STR
-1
DEX
+0
CON
+1
INT
+2
WIS
+2
CHA
+1

Studious: You gain a +1 bonus on Intelligence checks related to recalling information.

Health Care Provider

These organisations deliver medical services and contribute to public health. They can manage hospitals, clinics, provide telemedicine services, or even be a pharmaceutical company creating life-saving drugs.

STR
-1
DEX
+2
CON
+1
INT
+2
WIS
+0
CHA
+1

Resilient: If you fail a Constitution check, you can choose to re-roll it with advantage.

Venture Capital Firm

With a keen eye for profitable investments, Venture Capital firms fuel the economy by funding promising startups. They can control significant financial resources and shape the future of industries.

STR
+0
DEX
+1
CON
+1
INT
+2
WIS
+0
CHA
+1

Bargainer: You are skilled in negotiation and get a +1 bonus on all checks where you try to strike a better deal or bargain.

Entertainment Company

These organisations can shape culture and influence society through films, music, games, or other forms of entertainment. They can captivate audiences and command significant market share.

STR
-1
DEX
+1
CON
+1
INT
+0
WIS
+1
CHA
+2

Influencer: Once per game, your successful Charisma check can also positively affect another separate negotiation or interaction happening simultaneously.

Military Force

A military organisation has a powerful influence, with the capacity to engage in warfare, peacekeeping, or defence activities. They can enforce peace, protect nations, and engage in international relations.

STR
+2
DEX
+0
CON
+2
INT
+1
WIS
+0
CHA
+0

Steadfast: If another player fails a crucial skill check, you can choose to support them, allowing them to re-roll their failed check with a +1 bonus.

Environmental Conservation Organisation

These organisations focus on preserving the natural environment and promoting sustainable practices. They can lead conservation efforts, influence environmental policies, and educate the public about environmental issues.

STR
-1
DEX
+2
CON
+0
INT
+2
WIS
+1
CHA
+1

Resourceful: Once per game, you can invent or find a useful item or piece of information that gives you a +2 bonus on a relevant skill check.

Diplomatic Entity

These could be organisations like the United Nations or the European Union. They have the power to enforce international laws, mediate in international disputes, and promote global cooperation.

STR
+0
DEX
+1
CON
+0
INT
+2
WIS
+2
CHA
+0

Master of Negotiation: You have advantage on any Charisma-based skill check that involves negotiation or persuasion.

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