Organisation Archetypes
Choose Your Organisation
Each organisation archetype comes with a pre-set array of skill modifiers and one ability. Pick the archetype that fits the entity you want to play.
Archetype Comparison
| Archetype | STR | DEX | CON | INT | WIS | CHA | Ability |
|---|---|---|---|---|---|---|---|
| Think Tank | -1 | +1 | +0 | +2 | +2 | +1 | Strategic Mind |
| Non-Profit Organisation | -1 | +1 | +1 | +1 | +1 | +2 | Inspiring Speaker |
| Multi-National Corporation | +2 | +0 | +1 | +1 | +0 | +1 | Impressive Reputation |
| Government Agency | +2 | +0 | +1 | +1 | +1 | +0 | Reliable |
| Media Outlet | -1 | +2 | +0 | +1 | +1 | +2 | Persuasive |
| Technology Startup | -1 | +2 | +0 | +2 | +1 | +1 | Master of Improvisation |
| Trade Union | +1 | +1 | +1 | +0 | +1 | +1 | Tenacious |
| Research Institute | -1 | +1 | +0 | +2 | +2 | +1 | Investigative |
| Activist Group | -1 | +2 | +1 | +1 | +1 | +1 | Adaptable |
| Academic Institution | -1 | +0 | +1 | +2 | +2 | +1 | Studious |
| Health Care Provider | -1 | +2 | +1 | +2 | +0 | +1 | Resilient |
| Venture Capital Firm | +0 | +1 | +1 | +2 | +0 | +1 | Bargainer |
| Entertainment Company | -1 | +1 | +1 | +0 | +1 | +3 | Influencer |
| Military Force | +2 | +0 | +2 | +1 | +0 | +0 | Steadfast |
| Environmental Conservation Org. | -1 | +2 | +0 | +2 | +1 | +1 | Resourceful |
| Diplomatic Entity | +0 | +1 | +0 | +2 | +2 | +0 | Master of Negotiation |
Think Tank
Experts who advise on policy, strategy, and specialist knowledge. Analytical and strategic. Offers high-level decision support and fresh thinking.
- STR
- -1
- DEX
- +1
- CON
- +0
- INT
- +2
- WIS
- +2
- CHA
- +1
Strategic Mind: You gain a +1 bonus on Intelligence checks related to strategy and planning.
Non-Profit Organisation
Advocates for a specific social or environmental cause. Social influence, volunteers, and mission-driven funding. Rallies support and inspires action.
- STR
- -1
- DEX
- +1
- CON
- +1
- INT
- +1
- WIS
- +1
- CHA
- +2
Inspiring Speaker: Once per game, you can give an inspiring speech that provides a +1 bonus on the next roll for all team members.
Multi-National Corporation
Industry powerhouses. Vast resources, employees, and reach. Controls major financial muscle and exerts economic influence at scale.
- STR
- +2
- DEX
- +0
- CON
- +1
- INT
- +1
- WIS
- +0
- CHA
- +1
Impressive Reputation: Once per game, your reputation precedes you, providing advantage on a Charisma-based check.
Government Agency
Official arms of government. Political authority and broad reach. Enforces regulation, directs public resources, shapes policy.
- STR
- +2
- DEX
- +0
- CON
- +1
- INT
- +1
- WIS
- +1
- CHA
- +0
Reliable: You gain a +1 bonus on Constitution checks related to endurance or reliability.
Media Outlet
Newspapers, TV stations, online publications. Shapes public opinion and controls information flow. Uses reach to inform, influence, or mislead.
- STR
- -1
- DEX
- +2
- CON
- +0
- INT
- +1
- WIS
- +1
- CHA
- +2
Persuasive: You gain a +1 bonus on Charisma checks related to persuading others.
Technology Startup
Agile, innovative, and fast-moving. Brings new ideas to market and disrupts incumbents. Often at the cutting edge of technology.
- STR
- -1
- DEX
- +2
- CON
- +0
- INT
- +2
- WIS
- +1
- CHA
- +1
Master of Improvisation: Once per game, you can think on your feet to re-roll a failed Dexterity check.
Trade Union
Represents the workforce. Wields collective bargaining and labour rights. Rallies workers, organises strikes, shapes labour policy.
- STR
- +1
- DEX
- +1
- CON
- +1
- INT
- +0
- WIS
- +1
- CHA
- +1
Tenacious: Once per game, you can re-roll a failed check of any kind, reflecting your determination to succeed.
Research Institute
Advances knowledge in a specific field. Deep expertise, original research. Produces insights and innovations others rely on.
- STR
- -1
- DEX
- +1
- CON
- +0
- INT
- +2
- WIS
- +2
- CHA
- +1
Investigative: You gain a +1 bonus on Intelligence checks related to investigating or researching.
Activist Group
Pushes social, political, economic, or environmental reform. Mobilises public opinion and forces issues onto the agenda.
- STR
- -1
- DEX
- +2
- CON
- +1
- INT
- +1
- WIS
- +1
- CHA
- +1
Adaptable: You can change one of your skill bonuses by 1 point once per game, reflecting your ability to adapt to changing situations.
Academic Institution
Universities and colleges. Centres of higher learning and research. Educates, researches, and shapes long-term societal development.
- STR
- -1
- DEX
- +0
- CON
- +1
- INT
- +2
- WIS
- +2
- CHA
- +1
Studious: You gain a +1 bonus on Intelligence checks related to recalling information.
Health Care Provider
Delivers medical services and contributes to public health. Hospitals, clinics, telemedicine providers, pharmaceutical companies.
- STR
- -1
- DEX
- +2
- CON
- +1
- INT
- +2
- WIS
- +0
- CHA
- +1
Resilient: Once per game, you can re-roll a failed Constitution check.
Venture Capital Firm
Funds promising startups. Controls significant capital. Picks winners and shapes whole industries from behind the boardroom.
- STR
- +0
- DEX
- +1
- CON
- +1
- INT
- +2
- WIS
- +0
- CHA
- +1
Bargainer: You are skilled in negotiation and get a +1 bonus on all checks where you try to strike a better deal or bargain.
Entertainment Company
Shapes culture through films, music, games, and other entertainment. Captures audiences and commands market share.
- STR
- -1
- DEX
- +1
- CON
- +1
- INT
- +0
- WIS
- +1
- CHA
- +3
Influencer: Once per game, your successful Charisma check can also positively affect another separate negotiation or interaction happening simultaneously.
Military Force
Warfare, peacekeeping, and defence. Enforces peace, protects nations, and operates on the international stage.
- STR
- +2
- DEX
- +0
- CON
- +2
- INT
- +1
- WIS
- +0
- CHA
- +0
Steadfast: When another player fails a skill check, you can support them, letting them re-roll the check with a +1 bonus.
Environmental Conservation Organisation
Preserves the natural environment and pushes sustainable practices. Leads conservation efforts, shapes environmental policy, educates the public.
- STR
- -1
- DEX
- +2
- CON
- +0
- INT
- +2
- WIS
- +1
- CHA
- +1
Resourceful: Once per game, you can invent or find a useful item or piece of information that gives you a +2 bonus on a relevant skill check.
Diplomatic Entity
International bodies like the United Nations or European Union. Enforces international law, mediates disputes, promotes global cooperation.
- STR
- +0
- DEX
- +1
- CON
- +0
- INT
- +2
- WIS
- +2
- CHA
- +0
Master of Negotiation: You have advantage on any Charisma-based skill check that involves negotiation or persuasion.