Appendices
Random Tables
A good tabletop exercise runs on surprise as much as planning. Random tables are the quickest way to get it.
Chance encounters and unexpected obstacles keep the game unpredictable and push players to think creatively. This appendix collects tables covering business relationships, pandemic pathogens, AI alignment problems, and more.
Each table is a d20 or d100 list of outcomes you can roll on during play. The tables are setting-agnostic - roll on them in any scenario.
Table of Contents
Procedures (22)
Step-by-step recipes for running multi-phase encounters. See the full Procedures section for details.
A. High-Stakes Social Encounters
B. Decision & Governance
C. Crisis & Response
- Crisis Response
- Investigation / Due Diligence
- Whistleblower Handling
- Change Announcement
- Strategic Pivot
D. Influence & Alignment
E. Operations & Execution
Scenario-Specific Tables
Pandemic Simulation
- Common Human Viruses - diseases caused, transmission, symptoms, R0 rate and mortality
- Viral Pandemic Agents
- Bacterial Pandemic Agents
Cyber & Environmental
Nuclear & AI
Risk & Complication Tables
Reputational Risks
- Product Recall Because of Safety Concerns
- Data Breach and Loss of Customer Information
- Environmental Disaster Caused by Operations
- Discrimination Lawsuit
- Workplace Harassment Scandal
- Misleading Advertising
- Unfair Labour Practices
- Customer Data Misuse or Sale
- Bribery or Corruption Allegations
- Price-Fixing or Collusion
- Intellectual Property Theft
- Executive Misconduct
- Poor Customer Service
- False Financial Reporting
- Social Media Scandal
- Poor Quality Control
- Animal Testing or Cruelty
- Supply Chain Scandal (e.g. child labour)
- Tax Evasion or Fraud
- Defective Products
Board Risk Mega Table
Company Culture Problem Mega Table
Managerial Risk Mega Table
Scandals Mega Table
Character & Organisation Resources
Organisation Names
- Fictional Government Organisation
- Fictional Corporate Organisation
- Fictional Non-profit or NGO
- Fictional Zealot Group
- Fictional Gang
- Hacker Group
- Fictional Religious Organisation
- Academic Organisation